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	<title>Comments on: Pair Design &#8211; Less Wireframes, More Collaboration</title>
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	<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design</link>
	<description>designing user experiences</description>
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		<title>By: Reflections on four years of integrating design and development &#124; Atomic Spin</title>
		<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design/comment-page-1#comment-68528</link>
		<dc:creator>Reflections on four years of integrating design and development &#124; Atomic Spin</dc:creator>
		<pubDate>Wed, 16 Nov 2011 18:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersramsay.com/?p=644#comment-68528</guid>
		<description>[...] Anders Ramsay, a friend of Atomic&#8217;s from the Agile UX community, identifies advantages of pairing across design specialities. We achieve some of these with our poly-skilled team approach. Leisa Reichelt concluded that pair [...]</description>
		<content:encoded><![CDATA[<p>[...] Anders Ramsay, a friend of Atomic&#8217;s from the Agile UX community, identifies advantages of pairing across design specialities. We achieve some of these with our poly-skilled team approach. Leisa Reichelt concluded that pair [...]</p>
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		<title>By: Jonathan</title>
		<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design/comment-page-1#comment-53971</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Mon, 08 Nov 2010 00:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersramsay.com/?p=644#comment-53971</guid>
		<description>&quot;... standard UI libraries, such as ui.jquery.com, that a front-end developer probably can prototype faster than the interaction designer can spec it.&quot;

I rather think that&#039;s the exception that proves the rule. 99% of the time, a UI designer will be able to design far faster than anyone can create a functional prototype - even using rubbish like Visio.

This leads to a rather glaring obstacle in the way of pair design: the fact that at anyone one time, the developer will usually be working hard on the stuff that the designer produced a couple of weeks ago. As one of my team once said to me as I approached him with paper and sharpies in hand: &quot;Dude. Not again. When, exactly, I am  supposed to ship deployable code?&quot;

Just sayin&#039; :-)</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230; standard UI libraries, such as ui.jquery.com, that a front-end developer probably can prototype faster than the interaction designer can spec it.&#8221;</p>
<p>I rather think that&#8217;s the exception that proves the rule. 99% of the time, a UI designer will be able to design far faster than anyone can create a functional prototype &#8211; even using rubbish like Visio.</p>
<p>This leads to a rather glaring obstacle in the way of pair design: the fact that at anyone one time, the developer will usually be working hard on the stuff that the designer produced a couple of weeks ago. As one of my team once said to me as I approached him with paper and sharpies in hand: &#8220;Dude. Not again. When, exactly, I am  supposed to ship deployable code?&#8221;</p>
<p>Just sayin&#8217; :-)</p>
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		<title>By: Casper</title>
		<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design/comment-page-1#comment-49673</link>
		<dc:creator>Casper</dc:creator>
		<pubDate>Thu, 22 Jul 2010 09:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersramsay.com/?p=644#comment-49673</guid>
		<description>Really interesting thoughts, thanks for sharing.
Esp. the idea of designer/front-end developer working simultaneously, entices me a lot.

I&#039;ll definitely have to pitch this idea to my team.</description>
		<content:encoded><![CDATA[<p>Really interesting thoughts, thanks for sharing.<br />
Esp. the idea of designer/front-end developer working simultaneously, entices me a lot.</p>
<p>I&#8217;ll definitely have to pitch this idea to my team.</p>
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		<title>By: Agile UX and The One Change That Changes Everything - Anders Ramsay.com</title>
		<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design/comment-page-1#comment-49260</link>
		<dc:creator>Agile UX and The One Change That Changes Everything - Anders Ramsay.com</dc:creator>
		<pubDate>Fri, 09 Jul 2010 18:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersramsay.com/?p=644#comment-49260</guid>
		<description>[...] designs something and then has to meet with another person to review it and so forth.  This is why pairing is so powerful, because you are in a continaul state of both exchanging and vetting one another’s [...]</description>
		<content:encoded><![CDATA[<p>[...] designs something and then has to meet with another person to review it and so forth.  This is why pairing is so powerful, because you are in a continaul state of both exchanging and vetting one another’s [...]</p>
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		<title>By: Why Agile UX is Meaningless without an Agile Attitude - Anders Ramsay.com</title>
		<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design/comment-page-1#comment-48782</link>
		<dc:creator>Why Agile UX is Meaningless without an Agile Attitude - Anders Ramsay.com</dc:creator>
		<pubDate>Tue, 29 Jun 2010 22:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersramsay.com/?p=644#comment-48782</guid>
		<description>[...] start designing together?  Two inter-related patterns are Cross-Functional Pairing, which I’ve talked about before (and others have as well), and Active [...]</description>
		<content:encoded><![CDATA[<p>[...] start designing together?  Two inter-related patterns are Cross-Functional Pairing, which I’ve talked about before (and others have as well), and Active [...]</p>
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		<title>By: Eli</title>
		<link>http://www.andersramsay.com/2009/05/01/less-wireframes-more-collaboration-with-pair-design/comment-page-1#comment-16275</link>
		<dc:creator>Eli</dc:creator>
		<pubDate>Mon, 08 Jun 2009 18:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersramsay.com/?p=644#comment-16275</guid>
		<description>Yes, I do think that pair design is a good idea. I&#039;m an interaction designer and have tried out pair design both with developers and with other designers. However we do create quite a few PowerPoint sketches and find this a valuable way to communicate design toughts and get clarifications from the product owners.</description>
		<content:encoded><![CDATA[<p>Yes, I do think that pair design is a good idea. I&#8217;m an interaction designer and have tried out pair design both with developers and with other designers. However we do create quite a few PowerPoint sketches and find this a valuable way to communicate design toughts and get clarifications from the product owners.</p>
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